Tag: no thanks

Granite Game Summit 2026: French Toast, La Plateau, Spokes

Granite Game Summit 2026: French Toast, La Plateau, Spokes

Happy spring folks! It only seems like yesterday that I was knee-deep in cold weather and snow. Well, it was actually a month ago but who’s counting? Yes, I know this post about Granite Game Summit in New Hampshire is super delayed, but a personal project of mine has been taking up SO MUCH OF MY TIME. That will be revealed in a few months, I promise. 

Convention-goers at the Double Tree in Nashua, N.H.

Anyway, Chris and I went to G2S, as it is also called, on March 5-8, 2026, back when temps were still in the high-30s. It’s a wonderful laid-back convention that we love going to every year, and this year G2S celebrated its 10th anniversary! There were so many game giveaways! We arrived Wednesday night from Boston Logan and spent that night just chilling with friends and settling in. 

Happy 10 years, Granite Game Summit!

Thursday

We started Thursday morning with French Toast. It’s a fun word-association party game where one alien is trying to make the group guess a word but they only know one word at the start of the game: french toast. The others have 6 rounds to guess that word. At the start of each round, the alien places a clue card along a spectrum to indicate the clue is similar or dissimilar to the word. Players then start saying words, and the main alien keeps saying french toast until one of the other players says a word that gets warmer to the main word. Then the main alien starts saying the new word and hopefully future words start warmer and warmer, until everyone else solves the main word. Super fun – we played it a bunch during the convention! 

Aliens learning to communicate in French Toast!

Next up was Up or Down, a puzzly game about building or descending elevators, trying to place as many cards of the same color in a column as possible. You have a hand of cards, and on your turn, you place a card into the middle next to its surrounding numbers in order. Each card has a color and number value and there are six cards in the middle. You then pick a card next to that card you just placed, and it goes into your tableau in front of you, where you can only have 3 columns of ascending or descending numbers. At the end, each column scores points for the number of cards in it multiplied by the number of cards of your largest color group. Been playing this a lot on Board Game Arena.

Making columns of elevators in Up or Down?

I then taught Neko Syndicate, another crunchy puzzle! I reviewed this game on Episode 169 of The Five By, and it is actually one of my top 10 games of 2025. You are rival cat clans trying to have the best sushi empire to take over as the big boss when he dies. What I love about this game is that you’re creating a one-way action path of cards so that you can deliver fish to various locations in the city, so if you suddenly realize that you shouldn’t have placed the rice-making action so far down on your tech tree — and now you have to wait until the next round to deliver nigiri — well that’s your fault.

Delivering yummy sushi to the neighborhoods.

We then wanted to be fancy before dinner, so we played Obsession. This is another game I play frequently on Board Game Arena. It’s so thematic and strategic! Players are various Victorian England families and they want to increase their reputation and throw the best parties. They do this by inviting guests, including some unsavory ones, while managing the service staff to accommodate those people. Service staff need a rest though so they aren’t always immediately available for the next round, so you have to be strategic about which party you throw when and who gets added to the guest list. 

Pinkies up! Let’s throw some fabulous parties!

And then it was dinner time and our annual Peking duck outing. Always a good time, and always so much yummy food. I also highly recommend ordering a scorpion bowl. You’re welcome.

Waiting for our Peking ducks, multiple. Not pictured was the giant scorpion bowl.

The best part of dinner is that it’s walking distance from the hotel – this desert-dwelling lady braved the sprinkling of snow!

Snow in my hair!

After dinner, I learned how to play Hong Kong style Mahjong. I grew up in a Filipino household, where mahjong parties were a significant part of my childhood, so I know how to play Filipino mahjong. I had never played Hong Kong-style before, so it was great learning the new rules and how the other tiles that we Filipinos don’t use in our game are used. We don’t use the dragon and wind tiles. The general gist of mahjong is to complete a hand of tiles, by collecting one pair of tiles and the rest are runs of threes or three of a kind. There are three suits in mahjong, ball, stick and characters, numbered from 1-9. In Hong Kong-style mahjong, players win when their 14 tiles are complete with one pair and 4 sets of three tiles. In Filipino style mahjong, your hand is 17 tiles. Thanks, Suzi, for teaching us this game!

How’s my hand of tiles look?

The last game of the day was Le Plateau. It’s been a month since I was at G2s, and I still cannot stop thinking about this game. Part route-builder, part auction bidding, this game plays out in a fixed number of rounds where you’re trying to win tricks, and those face cards collected in that trick are covered with your team’s tokens on the board in order to build the route formation you bid on at the start of the game. THIS GAME IS SUCH A TRIP! The game plays with a French tarot deck, and based on the bidding round at the start of the game, you can dictate whether you think your hand is good enough to go solo, or pair up into teams (which member of your team gets revealed when you call out a suit after bidding). And based on where the bid falls on this intricate bidding chart, that determines which formation you’re working toward. Lastly, this gorgeous wooden board, amirite? 

Le Plateau comes in this gorgeous wooden board. French Tarot deck sold separately.

Friday

We started Friday morning with Fallout Shelter: The Board Game. Chris spotted this in the G2S library and was curious about it. Chris has played the video game, and I haven’t, but we both enjoy watching the TV show. It’s your basic worker placement, resource gathering game, where you’re building out your vault, avoiding getting sick and battling threats like infestations. This game was much better than we anticipated, as we were expecting a hokey game with a run-of-the-mill IP slapped on it, but it played out like a solid mid-weight euro. I also loved that it came in a metal lunchbox tin. Alas, the game is out of print, which is unfortunate! 

Working to build out my vault in Fallout Shelter: The Board Game.

After another game of La Plateau (by this time I had to play it again as I was obsessed!), a big group of us played Magical Athlete, an absurdly charming race game where crazy characters like a banana, big baby or a flip flop. Each character has a downside and upside, and players draft three characters to participate in three different races to collect VPs to win. It’s chaotic and colorful, and you’ll never know which character will make run away with it. 

The most absurdly fun racing game!

We then played another racing game – this time in a velodrome. Spokes is a cycling game in which you can replace a spoke on the main track with one on your player board in order to speed through a path of spokes in the same matching color. The game takes place over through rotations and the winner who crosses the finish line first wins the game. Each player has a player board that has a rondel with different color spokes, and on your turn, you move through the rondel 1, 2 or 3 spaces and pick the spoke you just passed and that is replaced on the board for you to make your move through it. 

Come slipstream with me in a velodrome!

After dinner, I played Worst in Show. If there’s a dog in a game, I’m so in! And doubly better that this game has an interesting twist on a trick taking game.

Patrick taught us Worst in Show.

In Worst in Show, when you receive your hand of cards, you cannot adjust them in any way. You then decide which dogs are allowed to misbehave, and you place your bid card to the left of those dogs. When a trick gets played, you can play it like a regular trick taker to make your bid, or if you can play a legal card into the trick, you can send one of your misbehaving dogs into the fray. You gain points for playing all of your cards first, as well as matching your bid and playing all your misbehaving dogs. And of course, the artwork is just adorable. I want to pet them all. THEY’RE ALL GOOD DOGS! 

This game has the most adorable artwork by Beth Sobel.

The last game of the night was another trick taker: LetterTricks, a game I’ve played at a previous G2S. In this game, when you win a trick, you can all the letters played in the trick and hopefully you can spell a long word at the end of the game to gain the most points. I always love a good word game, and this time, I was able to spell out “medical” and won the game. 

If there was another word I could spell with all the letters shown, let me know!

Saturday

We started the day with another game of Neko Syndicate. And then we played a board-game edition of Vegetable Stock. This is a fun short market manipulation game where players are drafting, in this game, board games instead of vegetables, and the remaining card on the table will increase the value of that stock. If it goes up too high though, it’ll crash and start back at a low number. After six rounds, players multiply the number of board games you have collected by the final price of that game. The player with the highest score wins! 

Some of the board game cards you can take, hoping the last card will increase its stock.

We then played Floral, a small card game about planting flowers in your garden and competing for the largest contiguous pattern of the same flowers. You have a hand of 3 cards, and on your turn, you play one of your cards into your garden to expand it and then you may fulfill a task from the center of the table. To do this, you grab a card that has stars on it, and if you’re the person with the biggest garden of that type of flower, you score those star VPs. Then you must place a card from your hand into the center pool, and then draw 2 cards from the deck. The cards are divided into six colorful squares of flowers, and you have to cover at least 2 flower beds when expanding your garden. 

Such a pretty card game and comes in a small card box!

Next up was Ruins, a game I also covered on The Five By in Episode 151. Ruins is another small card ladder-shedding game that includes upgrading cards in the deck for the duration of the game. It’s such an interesting to your typical trick-taking games, and while it comes it a small square box, there are a lot of components that come with it, including card sleeves and transparent cards that you slide into the cards you play to upgrade them. It gives each game a different feel based on how people upgrade their cards.

Upgrading my cards in Ruins. The game comes with sleeves!

We then stopped by Designed Alley to play Nathan Fullerton’s prototype Journey to Skyhaven, a game I first played at Origins in 2025. I was excited to see the game’s progress, having enjoyed playing it last time.

Always a fun time gaming with Nathan!

It’s a cozy card-driven herding game where you’re using resources and stamina to journey on a hike while keeping your little creatures clean, content and plump for the harvest festival. On your turn, you play cards in front of you in a line, and if you combo the right type of cards in front of each other, they will give you bonuses and/or victory points.

Hiking my way to the harvest festival in Journey to Skyhaven.

Next up was Can’t Stop, a classic push-your-luck game where you roll dice and move up along tracks of numbers from 2-12 until you can’t make any more legal moves. It’s so very easy to bust in this game because it’s just so fun to keep chucking those four dice on your turn. This game is usually on a hexagon shaped board, like a STOP sign, but this cool version came in this magnetic box that unfolds into the game board. Such clever packaging!

Through magnets and ingenuity, this version of Can’t Stop folds up into a game box.

No Thanks was next, another quick fun card game in which you’re trying to make runs of two or more cards, while attempting to end the game with the least amount of points.  Cards are worth their face value, and in a run, only the lowest card will be scored. The round starts with one card face up from the deck, and you can either take that card or say “No Thanks” and place a chip on it. Everyone does the same thing, one at a time, so at a certain point, you either run out of chips or have to take it, or take the card because you hope it’ll fit into one of your runs later, or it’s accumulated so many chips that it’s worth taking that card. Chips are negative 1 point at the end. 

This card is very tempting with all the chips on it!

After another quick round of French Toast, I taught a game of Come Sail Away, another game I had covered on The Five By on Episode 170. I honestly did not mean to be playing games I covered from our podcast but it was just easier to jump into a game that I had played before and knew how to teach. Hence, we became cruise companies giving people the best vacation. It’s a mancala-style game where you’re picking up passengers from the pier and placing them in guest cabins, dining rooms, salons, bars, pools, libraries and other amenities, and scoring VPs for happy clients and negative points for disgruntled passengers. 

That song totally gets stuck in your head while playing this game.

The event we always attend is Saturday night G2S Trivia Night! We love trivia, and this is always such a fun, chaotic event. Here’s our lovely trivia team. 

We named ourselves the Greatest Way Games.

Even though we didn’t win, we still had a great time. Being surrounded by friends is is the reason Chris and I travel to G2S for every year. They make the convention worth it, especially fearless leader Kimberly, who is one of the convention’s co-founders. 

Post-trivia photo! The best group ever!

Our last night of the convention included an equally chaotic game of Hot Streak. This is such a con gambling game where you’re betting on which mascot will make it to the finish line and also making a bunch of random side bets that include a mascot falling down or if someone finishes in the bottom 2. It’s hilarious as you find yourself screaming and rooting for the hot dog. 

Which mascot is your favorite?

Lastly, we wound down the night with another game of French Toast and then Anomia, a game about yelling the first thing that comes into your head. Players go around flipping a card face up in front of them. Each card has a category and symbol on it. When another player matches the symbol on your card, you have to be the first to yell out a thing from that category on your OPPONENT’S card. It’s so easy to yell something from your card, but those aren’t the rules of the game. It’s fast paced and hysterical, especially when that word never quite leaves your mouth and you just make a weird noise trying.

Name a prime number. Any prime number!

Then on Sunday, we left Nashua early to get back to Boston Logan Airport, where I saw the most Boston thing I could see. 

I wonder if they serve Dunkin’ on the flight?

The convention went by so quickly in New Hampshire when you’re surrounded by friends. Congrats to Granite Game Summit for 10 years – that’s quite the achievement in the board game sphere! My husband and love supporting this inclusive, chill and friendly convention.

Chris and I had a great time as always!

Next up, I will be heading to Washington, D.C., for Circle DC. See you all next time!

Arizona Game Fair 2022: Our local convention is back!

Arizona Game Fair 2022: Our local convention is back!

It’s been over three years since the last Arizona Game Fair. The previous one had been scheduled for March 2020, but we all know what happened two years ago. This year, the Arizona Game Fair came back in full force, and it was just awesome to see so many familiar faces again in person!

The convention was held on March 10-13, 2022, but I ended up attending just that Friday through Sunday. The previous week, I had been at Dice Tower West and was unable to take that many days off again. Nonetheless, I got lots of gaming in — old games and new ones! 

Friday

I opened my new copy of Sidereal Confluence and dusted out my giant tweezers for the occasion.

An Arizona convention wouldn’t be complete without a game of Sidereal Confluence. I dusted off my giant tweezers to run a 7P game of space trading and bartering on Friday morning. I love this game so much, even if I never do well in it! It’s the perfect con game, where a large group of folks can dedicate a few hours respectfully yelling at each other. 

I wanted to take a photo before the trading madness began!

After the game, I took a break for lunch and then played a series of shorter games while waiting for friends to finish up their game. First up was No Thanks! Always a fun filler and a quick teach!

In No Thanks, each card is worth the number that’s printed on it, and you’re trying to have the lowest score in the game. If you have a chip, you can refuse a card. If not, you’ll end up taking it.

Next up was Favelas, a game I’ve always wanted to play. This cute tile-laying game is based on the iconic buildings in Rio de Janeiro. You’re stacking tiles onto your player board and each round, you score for the color majorities, which are dictated by dice rolled at the start of each round. During your turn though, you can also increase or decrease the pips on a die so that one color can be more or less valuable during scoring. So colorful and puzzly!

Favelas was surprisingly a crunchy puzzle!

Then I taught a game of Seikatsu. I just adore the components of this game! My version, and the Arizona Game Fair library version, has these acrylic poker chips that are used during this tile-laying game. I heard that newer editions aren’t like this? You draw chips from a bag and place it onto the center board. You can either score groups of birds now, or score sets of flowers at the end of the game, based on your perspective from the garden. This visual mechanism to the game is pretty clever!

I love the poker chip pieces in Seikatsu.

I then learned a solitaire game called Orchard. What a neat game! I normally don’t play solo games but I liked playing this. It’s a good quick game to play if you’re waiting for someone at a bar or restaurant, and it’s about the size of a deck of playing cards. In Orchard, you’re laying 9 down cards and overlapping them in order to grow your fruit harvest, and you have mini dice to keep track of your crop size. The game comes with 18 cards, so after you finish your quick 10-minute game, you’re all set to play another with the 9 other cards you separated out. 

The Orchard is a delightful solo game where you’re building up your orchards by overlaying cards of the same exact crop.

The next game I played was Khora. Khora is a civilization-building game set in ancient Greece whose main action turn is similar to that of Twilight Imperium 4 or Puerto Rico. You pick two action tiles to play, and they resolve in the order of the actions, and you spend the whole game working to increase military, economy and culture. Also, the player boards in this game were top-notch. 

Lots of different tracks in Khora. The dual-layer player boards made it easy to track your progress.

I then played Match Me! This co-op game was so much fun! Players are given an identical hand of cards that are essentially color swatches. Each player is given one category on their turn and gives players a clue so that they can play one of their color cards that they think best matches the clue. As the round continues, players are left with fewer cards, making it harder to give a good clue! For example, if the category was fast food, the clue giver would say McDonald’s, and hopefully everyone will play the yellow color face down. 

Match Me is such a fun party game! I wonder if I’ll be able to ever find a copy.

We ended Friday night of the convention with a game of Squaring Circleville, a game I had also played at Dice Tower West.

Friday night fun in Circleville!

Again, I love the historical background of Squaring Circleville, and I enjoy teaching it to folks — especially those who love the rondel mechanism! It’s so satisfying putting the giant cardboard pieces out to show which sections are upgraded.

The Ohio town of Circleville has been officially squared!

Saturday

We started Saturday with a game of Dune: Imperium. I’m enjoying this game more and more with each play. I’m not a huge fan of deckbuilders in general, but this game is the perfect blend of that and worker placement. The game ramps up with each round and it clocks in at under two hours.

The spice must flow in Dune: Imperium.

I then learned Era: Medieval Age, which is an interesting twist on a roll and write. Instead of filling out player boards, you’re using the dice rolls to build out your little kingdom. I enjoyed the puzzle aspect of this, while the resource management for building things and not get attacked. My only complaint was that the player board was a bright yellow and hard to see the different phases and symbols on it. 

If I owned a copy of this game, I’d paint the board so I can see the resources.

We then played a 5P game of Macaron. This cute trick-taking game involves two types of betting — both on the number of bids you think you’ll take as well as which suit, or flavor, is trump. You can also win tricks using some of the cards’ special abilities. Definitely a must-have for fans of trick-taking games. Made me want to get some macarons after the game!

Trying to win tricks and fulfill orders in Macaron.

After dinner, I played a game of Vivid Memories, which I didn’t enjoy. We pored through the rulebook on the spot, and it felt like the most important mechanism of this game was just an afterthought based on how the rulebook was written. The game, while gorgeous, is essentially a drafting game where you’re trying to collect memory cards and fragments in order to thread them on your player board and score. I think the rulebook should’ve stressed the importance of threading more, instead of the drafting, because by the time we realized how the game was supposed to play, we were halfway through round 2. And the game only goes to 3 rounds. 

This is your brain in Vivid Memories, where you’re threading fragments and creating memories.

We ended Saturday night with a game of Dog Lover. I love the artwork on this one, and it’s quickly becoming my go-to 30-45 minute game at the last few gaming events I’ve been to! Who can say no to these doggies?

Look at all these good doggos learning tricks and going on walks.

Sunday

Clinic was right up my alley! There’s just so many crunchy decisions you have to make!

Sunday morning was for Clinic! This was the game I was hoping to play at this convention, and I was so happy that Brian was able to teach it to me! In Clinic, players are building a medical clinic, which requires building rooms; hiring doctors, nurses and orderlies, and getting patients — all the while making sure everyone has a parking space! And the more efficient your clinic is, meaning fewer steps each person has to take to get treated, the better it will be for your bottom line! I also like the spatial element to this game when you’re building rooms, as you can build up and out. 

The car supply situation on the main board is getting out of hand, much like the parking situation on your player board!

While I was helping clean up Clinic, two ladies came by and asked if I was Filipino. And I said yes. They then got super excited about seeing another Filipino lady, and immediately called over another Filipino lady so that we could take a group photo. It just warmed my heart that they got so excited over seeing another person like them at a convention, and just reminds me how important representation is in these gaming spaces. We all got to know each other a bit and exchanged information to schedule a game day sometime! 

These super nice Filipino ladies all introduced themselves to me!

I then played Juicy Fruits, a darling fruit-drafting with chunky wooden pieces! In this game, you’re collecting fruit pieces to fulfill orders and build buildings.

These wooden pieces are so chunky and satisfying to hold!

It reminds me of those childhood puzzle games where you’re moving number pieces to put them back in order, but in this game, you’re moving fruit tiles on your player board, and the farther they move, the more pieces of fruit you collect. Then you can trade your fruit in to fulfill orders or buy buildings for victory points. As you fulfill your orders, your player board opens up and the game can really escalate quickly to the end condition.

Juice Fruits is similar to those childhood puzzle games where you’re moving numbered pieces.

The last game I played at Arizona Game Fair was Long Shot: The Dice Game. It’s also roll-and-write game where you use your dice rolls to fill out your player sheet to buy horses, place bets, influence race movement and use special abilities. And on each roll, at least one horse will move, so you can strategically purchase the horse, or even bet on it. It’s such a riot!  

We’re off at the races! Will your horse win? Who knows!?

And that concludes all the gaming I did at Arizona Game Fair. Thanks for having me! The convention was so chill, and, while it got really busy on Saturday afternoon, there was always a place to game and people to game with. I can’t describe how awesome it felt to do some nonstop convention gaming again, though I don’t recommend doing back to back conventions! As much as I will deny it, I am not a young person anymore! But it does inspire me to attend more conventions this year. Let’s see where 2022 takes us!