Tag: Scout

Top 10 games I played for the first time in 2023

Top 10 games I played for the first time in 2023

Hello, friends! You’ve made it to the end of 2023. Pat yourselves on the back for surviving the year! I feel so lucky for all that happened this past year, including going back to the Philippines and attending several gaming conventions! And of course lots of gaming in between. Here are the top 10 games I played for the first time this past year. 

10. Scout 

I often keep Scout in my purse because it’s such a compact game and easy to each others.

Scout is a delightful ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand. At the start of the game, you receive a hand of cards, and you can decide if you want to play the values on the top of the card or the bottom of the card — but you must rotate the entire hand, not just the individual cards. When it’s your turn, you must play a card or set of cards (without rearranging your hand) in order to beat what’s already been played, or you’re out of the round. The game plays up to 5, it lasts about 15 minutes, and not at all difficult for new gamers to understand. Plus, the box fits neatly in your purse so it’s easy to travel with. 

9. The Gods Will Have Blood

The Gods Will Have Blood is such a unique solitaire gaming experience.

The Gods Will Have Blood, a solitaire game from Dan Bullock based on the book by Anatole France’s 1912 Novel “Les Dieux Ont Soif, The Gods Will Have Blood” is such a unique and grim gaming experience. As an appointed magistrate in 1793 France, you are presiding over show trials of accused royalists and counterrevolutionaries, with the goal of elevating your reputation without tanking the legitimacy of the court. You make some tough decisions in deciding who is guilty and not guilty, and dealing with the consequences — and court momentum — of those choices. The game is artfully designed and comes in a small box, making it easy to bust out a solo game almost anywhere.

8. Voidfall

Voidfall is a beast of a game, one that I’ve enjoyed playing time and again.

In all honesty, I kept going back and forth about adding Voidfall to this list. I’ve enjoyed each game of Voidfall I’ve played but the overwhelming giant-ness of the game can be a turnoff for some. First off, it comes in a giant square box, it takes possibly about 45 minutes to set up a scenario, and there’s endless amounts of icons, which over several plays become more intuitive. What looks like a classic galactic space 4x game really plays like a euro. As the leader of a Great House (complete with house-specific abilities), you play through three cycles, each with a game-altering galactic event, a new scoring condition, and a set number of focus cards that can be played. On each focus card, you select two of the three actions printed on it. You can advance your civilization tracks; manage your sectors’ infrastructure, population and production; or conquer new sectors with your space fleets. It’s an epic game that I’m glad a friend of mine owns and sets up when we decide to play it. 

7, Revive

Revive is a game that I want to play over and over again.

Revive features a lot of game mechanisms I enjoy: multi-use cards, tech trees, card-tucking and deckbuilding, all while using dual-layered player boards. The game is set 5,000 years after the destruction of Earth and tribes are now exploring the frozen earth in order to repopulate it and survive. The game is for 1 to 4 players, with each tribe having its own asymmetrical powers. The game is a table hog though, with the main player board, and each player’s tribe board and player board, which holds giant tracks of various machines. Play cards into your board, manage your resources, go up on machine tracks for bonus actions, unlock your tribal abilities and collect artifacts, which counts down the end of the game — there are multiple paths to victory and lots of options to combo your actions, making your turns extremely satisfying. 

6. Ark Nova 

Building my zoo requires the perfect combination of animal cards and conservation projects.

I’ve logged countless games of this online at Board Game Arena and in person. In Ark Nova, you’re working to build and design a zoo, and support conservation projects around the world. The game consists of five actions, and the strength of the actions depends on where the card is placed in your tableau. The game comes with 255 cards featuring animals, specialists, special enclosures, and conservation projects. As you specialize in partnerships with world zoos and increase your reputation, you’ll be able to increase the strength of your core five actions. If you’re looking for an immersive zoo game, this will not be for you, but as a dry euro fan, this puzzly game is worth checking out. 

5. Planet Unknown

Planet Unknown is a fun puzzle where players pick the pieces for you, unless it’s your turn.

I’ve only played Planet Unknown on Board Game Arena but have greatly enjoyed it. Planet Unknown is a competitive game for 1-6 players in which players attempt to develop the best planet. Each round, each player places one polyomino-shaped, dual-resource tile on their planet. The tiles are situated on a Lazy Susan, in which there are two concentric circles holding the various shaped tiles. On your turn, you rotate the Lazy Susan so that you can have the option between two types of tiles – and force others to take the two tiles that result from your spin. When you place the tiles on your planet, you’ll go up the resource track of the type of the tiles you lay down. The Lazy Susan is such a neat mechanism, and the puzzly gameplay keeps everyone engaged at every turn. 

4. People Power

I never thought I’d see a board game on a pivotal moment of history for my people.

In one of my most highly anticipated games of the year (for the past few years actually, since I wasn’t sure when this was going to come out!), People Power is a game about my people and the insurgency in the Philippines during 1981-1986. People Power plays in about 2 hours, which is fairly short for a COIN. And you know what that makes it? Accessible to more people. Seeing people of color in a board game as well as not needing a 30-minute video to explain the battle action are some of the very things that would help diversity this very niche area of board gaming. The actions in People Power are streamlined, the player aides are very easy to follow, and, with such a small map, it makes the game tense and fast-moving game to play. This is a COIN that I can actually teach to others — I could not have said that with previous COIN titles.

3. Fit to Print 

Feel the pressure of reporting and assembling a front page of a newspaper!

In Fit to Print, players take on the roles of editors-in-chief assembling the front page of the tiny town of Thistleville’s newspaper to be balanced with news stories, photos and advertising. All of these items are represented in over 130-plus unique block tiles, which are placed in the middle of the table face down. The game goes through three rounds: Friday, Saturday and Sunday, with each subsequent newspaper front page getting larger. Fit to Print captures the stress of a daily deadline when laying out your newspaper, all wrapped up in a cutesy theme of woodland creatures. When I brought this to a game night recently with some journalist friends to play, one lady said she had stress dreams later that night about missing the deadline. It’s an enjoyable real-time puzzle for 1-6 players, but it’s up to you how fast-paced you want your games to go. 

2. Lacrimosa

This gorgeous euro is trying to continue Mozart’s legacy.

The theme drew me into Lacrimosa and it’s the gameplay that has me coming back to this game again and again. Mozart is dead and his final wish was to finish composing the Lacrimosa movement of his Opus Requiem. Players work as Mozart patrons helping to sell or exhibit his works, commission missing parts of the requiem and travel across Europe to various courts and theaters. Lacrimosa is a deckbuilder that isn’t a true deckbuilder but instead filled with multi-use cards that you can upgrade later by buying stronger cards. You draw a few action cards each turn and decide to use them for actions or rewards based on how you tuck them into your dual-layer player board. It’s a gorgeous board that beautifully merges a strong theme and euro-style gameplay, something that doesn’t happen too often in board games!

1. Votes for Women

Did you guess my top game of 2023 was Votes for Women?

What can I say about this game that I haven’t already? I am constantly talking about this game and bring it with me to every convention I go to in order to teach it to whoever wants to play it. Votes for Women is a card-driven game in which each side has its own set of cards. The goal of the game is two-fold. The suffragists want to push to Congress the 19th Amendment and campaign to have 36 states ratify it. The Opposition will try to prevent Congress from proposing the amendment or if they fail to do that, have 13 states reject the amendment. Votes for Women is a game that I can see myself in (a rarity in this hobby). It’s a game that new gamers and experienced gamers alike can play. I like it best as a 2-player but it can be played 1-4 players, with various team options for the suffrage side and the opposition. The game is beautifully done with awesome components, with lots of history in the cards as well as replicas of historical documents relating to the historic moment in women’s rights.

So that’s my top 10 games that I played for the first time in 2023. Which ones have you played? And what is on your top 10 list? I hope everyone had a wonderful holiday season, and here’s to a wonderful 2024. Some of my new year’s resolutions include playing more games more regularly, and possibly attending a convention that I have yet to attend.

RinCon 2023: Back better than ever in Tucson!

RinCon 2023: Back better than ever in Tucson!

What a difference nearly a year makes! After holding last fall’s convention in tandem with Tucson Comic- Con, RinCon held its annual board-game convention on its own again — and in a new location at the Casino Del Sol Resort and Casino in June. 

Having the option to stay at the hotel (which I did) where the convention is happening makes the entire weekend more relaxing and convenient. I didn’t have to schlep all my games around, and, if I needed a quick break, I’d just hop on up to my hotel room, which is easily accessible from the convention gaming area, which had plenty of room and tables. There resort also had a second hotel tower that was a little bit of a walk from the convention floor, but still not too bad of a walk. The facilities and gaming space were much nicer than previous places where RinCon was held, and there were plenty of food options at the resort, and grocery stores were about a 15-minute drive outside of the grounds. 

This is the pool and view from the Casino Del Sol Resort and Casino in Tucson.

I arrived at the con Friday afternoon after making the two-hour drive from Phoenix. First up on the agenda: teaching Votes for Women in the Women’s Space. I love teaching games in this space! It’s quieter and more intimate than the rest of the open gaming area, and the Women’s Space is so welcoming and a place to ask all the questions about whatever game is being taught. 

Will America vote into law the right for women to vote?

Votes for Women is a 2-4 player game in which the suffragists are working to pass the vote to allow women to vote in the U.S., while the Opposition player works against that. It’s a card-driven area-control game. I love the subject matter of this game, and as each side has their own player deck that’s phased in, the game removes the fraught decisions that otherwise come with other card-driven war games, lowering the barrier to entry for more types of gamers. A win-win!

This little bot plays as the third person. It was totally getting in the way of our grids!

After dinner, I signed up to play Power Grid with the Brazil map. I am always down for a game of Power Grid and had never played this map before. Only two of us signed up for the game, so we played with the Robot, which is something I had also never used before! It’s neat building the robot to plan its bot actions, but it seemed like a heavy lit remembering all the things it did. The Brazil map restock rates heavily leaned toward oil and trash, which changed the feel of the game vs the original game. I invested heavily in oil power plants, and that was the path to victory. 

For once, I was not a dollar short in many rounds of Power Grid.

The last game I played on Friday night was Golem. The game is based on the 16th-century legend of the Golem of Prague, an anthropomorphic creature that Rabbi Loew animated from a clay statue to protect his people. I enjoyed this game but there is SO MUCH going on! There’s a main board, individual player boards, and a marble contraption where drop marbles at the start of each turn to randomly indicate how strong each action will be for the round.

Let’s toss some marbles!

The main board starts with two golems for each player that move along tracks and perform actions, but if your golems pass your student, which is a separate track, there’s a cost to pay at the end of the round. 

There is a lot going on in Golem! But the combo-ing of actions is so satisfying!

At the start of your turn, you pick a marble in the slot with the action you want to do, and picking a specific color marble will also matter for end-of-round bonuses and activations on your player board. You take that action, which then can combo into a bunch of other actions depending on what you do and how you’ve upgraded your personal player board. It’s important to keep a balance between your resources — wisdom, coins, artifacts, etc. — but you also cannot do everything you want to do. I would love to play this game again! 

You also have a player board that marks your resources, and you can add extra golems to the board.

On Saturday morning, I did a quick lap around the vendor area. I may or may not have purchased a bunch of earrings. I do love dangly earrings. Next up was teaching a game of Scout. I love this trick-taking game where you can’t rearrange your hand and often bring it with me because it’s so compact and easy to teach. 

I carry Scout with me a lot, because it’s fun and it fits nicely into my purse.

After Scout, I was scheduled to teach a game of Twilight Inscription back at the Women’s Space. Twilight Inscription is my top new game that I played for the first time in 2022. It’s quite an epic game and I enjoyed teaching it to two other people that afternoon. Even though the game can hold 8 people, I capped the table to hold 4 people, and 3 ladies showed up to learn.

Twilight Inscription looks bonkers but once you’re underway, the iconography is easy to follow.

I then learned how to play Woodcraft. In Woodcraft, you’re gathering wood and crafting goods for customers in your workshop in the woods. This game has a delightful action-selection wheel — as actions get taken, the slide of the wheel gets moved ahead to the next section, giving bonuses to actions that haven’t been taken.

Chopping down some wood and fulfilling contracts.

If an action keeps getting picked, it will become ineligible until some of the other actions have been taken and the wheel’s inner circle rotates for more bonuses. It’s such a cool mechanism! Meanwhile, you’re planting trees and processing wood to fulfill contracts, while upgrading your workshop to be more efficient. 

Got a chance to hang out and game with David Short and JJ during the convention!

The last game I played on Saturday night was Sabika. Full disclosure: I had never heard of this game before but I’m so very happy I got to play it. This game has three rondels! You can’t see my face right now but it is definitely beaming. <Insert heart eye emoji here>.  

Look at all those rondels in Sabika!

Players are constructing towers, gardens and palaces as well as establishing trade routes by sending ships out through Europe. Meanwhile, you’re also carving poems and reactivating them for bonuses. Each rondel has different actions and different workers on them, and on your turn, you move 1 to 2 spaces to activate the action location. If you land where someone else is, you have to pay. This game was a lot of fun. 

During this game, the clock hit 11 p.m. You know what that means? It’s Eegee’s time. RinCon always treats the convention attendees with this Tucson favorite! Yums! 

I mixed and matched my Eegee’s flavors. So refreshing during hot desert nights!

On Sunday, I took another lap around the gaming area. I saw Trailblazer: The Arizona Trail being demoed. It’s the follow-up to Trailblazer: The John Muir Trail, designed by Dan Rice of the Phoenix area. I did not get a chance to play it but the copper color scheme, representative of the Southwest, and the miniatures are just gorgeous! It’s set to come to Kickstarter in February.  

Dan Rice’s first game Trailblazer was a success! I’m looking forward to this new one.

A nearby table was playing Dead Reckoning. Look at this neat pirate ship! 

This little pirate ship was super cute!

The last game of the convention for me was Lacrimosa. I had seriously hunted down a copy of this game to learn at this con and I was so happy that David Short had a copy and was willing to teach this game. The theme was what drew me in — Mozart is dead, and his final wish was to finish composing the Lacrimosa movement of his Opus Requiem. Players work as Mozart patrons helping to sell or exhibit his works, commission missing parts of the requiem and traveling across Europe to various courts and theaters. 

I really liked the music theme of Lacrimosa, plus its multi-use cards.

The game is a deckbuilder that isn’t a deckbuilder that’s filled with multi-use cards. You draw a few action cards each turn and decide to use them for actions or rewards based on how you tuck them into your player board. And instead of buying new cards, you’re upgrading your cards and discarding the old ones. This was probably my favorite game that I played at RinCon. I immediately bought a copy at my local FLGS when I got back into town. 

Here’s how you use the cards to take actions or bonuses. You tuck them into your player board.

I cannot express how much fun I had at this year’s Rincon. Last year’s gaming was tough, if I’m being honest, but this year made up for it tenfold. The new venue is fantastic, and the leaders and volunteers always work so hard to make the convention inclusive, inviting and so enjoyable to attend. The RinCon chair Karen had estimated that over 600 people attended this year’s convention. What a great turnout, and I can’t wait to go back next year! P.S. If RinCon is back at the Casino Del Sol next year, I highly recommend getting donuts at Sweetscapes Desserts inside the casino. The donuts are amazing! 

You can’t really tell but this is a strawberry old-fashioned donut. It was heavenly!
Friendship Con 2023: Ark Nova, BSG and multiple Chudyk games

Friendship Con 2023: Ark Nova, BSG and multiple Chudyk games

Hello, friends! It’s been a busy few months (I feel like all of adulthood is saying this phrase over and over again but I digress). In between multiple trips and family coming to visit, I managed to get some gaming in. Most notably, last month I saw my friends in Atlanta where we met up for our annual Friendship Con. 

Upon arriving in Atlanta on a Wednesday night, we all went out for dinner at Ponce City Market. This place is so neat! It’s a big fancy food court inside a converted Sears building from the 1920s. I most definitely enjoyed this Thai iced tea popsicle from King of Pops. 

This mixed-use place in Atlanta has so many different food stalls and shops — something for everyone.

My friends in Atlanta surprised us with swag bags that contained this amazing Twilight Imperium 3-D printed war sun. Behold its gloriousness!

This war sun is ready to do some damage! It’s ginormous!

The swag bag, which had our names printed out, also contained the Critters of War board game and game and card component holders. Always a fun surprise! 

My friends who hosted Friendship Con this time around gave us these awesome goodies! Plus a war sun that I forgot to add to the photo.

The first game to kick off the convection for me was Air, Land and Sea: Critters of War. This was a fun 2P game where players use 12 of their 18 cards to try to win majorities in the air, land and sea theaters. Some cards are played face-up or you can use the backside of a card, which is the same for all the cards in your deck. The game is fast-paced and tactical, and you play 3 quick rounds to determine the winner.

We immediately opened Critters of War to play.

We then played Red 7. I can’t believe I keep forgetting how great this game is! The goal is to play all the cards in your hands first by beating a card that’s always been played. If you can’t do that, you can also play a card to change the rule in play so that you can somehow beat the cards that have been played. I really should add a copy for my collection. 

Thursday

The next day, I taught a game of Trajan, my favorite Stefan Feld game. It’s a point salad where your actions are determined by moving your pieces around a rondel, and if you end certain pieces in a space that matches the pieces where a Trajan tile is sitting, you can combo your actions. There are a lot of ways to score — from shipping cards, having points in the Senate to pick up end-game goals, construction and even area control. 

Love me some rondels and Trajan!

I then learned how to play Ark Nova. This game has been on my radar for a while but have never gotten a chance to play it. Friends, I LOVE THIS GAME. It satisfies many itches for me — puzzle placement, hand management and cute animals, and I especially enjoy the mechanism to trigger the end game, which is when your two opposing scoring tracks (prestige and conservation points) cross each other, and the biggest gap between those two points results in the winner. What a fun race! 

I’m building out my zoo in Ark Nova! Gotta get those conservation points!

While we played Trajan and Ark Nova, another group of folks were playing Fortress America. Old school! 

The other table was playing this classic!

I then played FlowerFall, a unique game by Carl Chudyk, who designed Glory to Rome. In this game, you are literally making flowers fall! It’s an area control of sorts, think Carcassonne, where you’re making the biggest continuous path of flowers with patterned cards that are at the mercy of gravity. It’s very hard to beat gravity. 

If you told me that Carl Chudyk made a gravity-based card game, I’d think you were lying to me.

We then played Scout, my favorite trick-taking game of late. The game has a twist though: once you’re dealt your cards, you cannot rearrange them at all. You can either use the numbers at top, or flip the entire hand over and use the cards at the bottom of the card, for which they’re different. It feels like Bohnanza in that sense, but you can take card or cards from the middle of your hand, and then make runs or pairs with the leftover cards as they slide together. Super fun and since it’s an Oink Game, it comes in a very small-size box. 

Scout is such a great game! Love how you’re stuck with how the cards were dealt to you.

We ended the night with my absolute favorite game ever: Battlestar Galactica. We played a 6P game, and us humans narrowly avoided disaster! The game ended really late, and there was a point that people were asking, “are they a cylon or just super loopy and tired?” I love this game so much. 

So say we all! The humans were victorious against the toasters.

Friday

On Friday morning, we played another Chudyk game: Bear Valley. This was a push-your-luck game where you’re trying to make a path in the woods and not run into the bar.

Is this Cocaine Bear the game?

I’m so bad at push-your-luck games because I tend to take it all the way to the edge, and unfortunately, the bear got me. You can also end up lost in the woods if you don’t plan your escape correctly. 

You don’t want to get lost in Bear Valley!

I then played a 2P game of Revive. Ever since I played this game a few months prior, I have not been able to stop thinking about it. I love the combo-ing of the actions, the hand management (in the sense that you can’t play your cards again until you refresh), and the multi-use cards, which you can tuck into your board from either side, so you can get different benefits. This game is so fun! 

Revive is a game that I want to play over and over again.

Next up was Tyrants of the Underdark. I hadn’t played this in years, but I remember when I first played it years ago I played it a lot. It’s a cool deck-builder area control set in the Dungeons and Dragons world (a world I’m not too familiar with). Cards enable you to send and move troops out, or send spies infiltrate the board for control. There’s also an action to promote cards, which removes them from your deck but will still score VPs for you at the end of the game. Just don’t do what I did and promote powerful cards too early! 

Look at my red army taking over! But alas, that didn’t last too long.

The rest of the evening was spent playing a few more casual games as some of my friend’s family came over: Giant Codenames and Just One. These are always a hit!

Akropolis is one of my favorite filler games.

We closed out the night with more Scout and Akropolis. Akropolis, one of my favorite games of 2022, is a quick and elegant filler game that streamlines drafting and tile-laying. Players are building out their cities with tiles they’ve drafted (that are shaped with 3 hexagons), and scoring each colored district requires acquiring the scoring tile for that same color. It’s a neat puzzle, whether you build up or out! 

Giant Codenames makes it easy for people to gather around a table and read all the cards.

Saturday

Saturday was an epic day of Twilight Imperium! We busted out our giant war suns, which definitely set the mood for this game. I played as the Yssaril Tribes, a faction I had never played before, but unfortunately, I got super pinned in the far reaches of the universe and wasn’t able to be as effective as I wanted to be. Our game lasted from morning to early evening. 

Look at how bonkers that war sun is! Seriously, one year I will figure out how to do well in this game.

After dinner, we played a game of Villagers. This game is so fun! I like to joke how it’s tech tree the game with cute artwork, and I don’t think that description is too far off. Players are drafting characters into their village, and some villagers can hold more specialized versions of themselves, which give better bonuses or powers. Sometimes though to play a specific person, you’ll need to unlock a technology for that card — if you have it, you pay yourself; if you don’t, the bank will pay the person who has it. As you build out your village, you can draft even more people and/or build more buildings. Scoring happens twice in the game, and then you calculate end-game bonuses to see who wins. 

The artwork in Villagers is delightful.

And if you’ve been reading along, we played another game of Red 7 to close out the night. Good times!

Sunday

Sunday was the last day we were all going to be in Atlanta. Friendship Con went so fast! We started the day with Dune Imperium and added the Rise of Ix expansion, which was my first time playing that expansion. It added airships to the game, and a new board where you bid on some really strong technologies. I thought about purchasing this expansion but haven’t gotten around to it yet. 

I played an expansion to Dune: Imperium for the first time.

Lastly, we played a final Chudyk game: Impulse. This felt like the most Chudyk game that we played all weekend (sorry, Cocaine Bear!). Impulse uses multi-use cards to explore, expand, exploit and exterminate in outer space, and the game comes with these little rocket ships. The game has a map of cards, and you seed the Impulse track with tech cards from your hand. The game is a race to 20 points. It was so hard to wrap my head around this game, but I feel like now that I’ve got a play under my belt, it’ll be easier to jump into. Shoot, it took me quite a few games to understand the flow of Glory to Rome and now can almost jump into any game without a problem. 

Exploring space and collecting multi-use cards in Impulse.

And with that, we had to leave for the airport to fly back home. I had a great time in Atlanta with all these people. There’s something so special about spending five days with the same group of folks, year after year after year. Lots of laughs, yummy food, conversation and, of course, gaming. Can’t wait for next year! So, which of these games have you played?  

Thanks for another fun Friendship Con!